tag:blogger.com,1999:blog-8074451.post2430359620884435280..comments2024-02-05T05:56:50.392-05:00Comments on Insult Swordfighting: A New Taxonomy of Gamers: Cash Rules Everything Around MeMitch Krpatahttp://www.blogger.com/profile/15987162934932391765noreply@blogger.comBlogger1125tag:blogger.com,1999:blog-8074451.post-48552828006527766232010-01-11T13:41:00.341-05:002010-01-11T13:41:00.341-05:00First of all, you should have stated that time is ...First of all, you should have stated that time is money, or some relationship between life and gaming.<br /><br />Second, bad games can be bad because they are too short. There is something called value, which determines whether the game generates enough utility over time, versus its cost.<br /><br />You should not have created lists of what bad and good games are. In fact, it feels like your 11 part series is jumping around all over the place, barely touching the surface of any one subject, let alone building solid arguments for your conclusions. If that's not what you were trying to do, you should have combined several parts already.Anonymousnoreply@blogger.com