tag:blogger.com,1999:blog-8074451.post1351062297010725545..comments2024-02-05T05:56:50.392-05:00Comments on Insult Swordfighting: Friday afternoon tidbitsMitch Krpatahttp://www.blogger.com/profile/15987162934932391765noreply@blogger.comBlogger12125tag:blogger.com,1999:blog-8074451.post-6926070282183740932010-01-14T10:03:17.051-05:002010-01-14T10:03:17.051-05:00For what it's worth, my Army friend really lik...For what it's worth, my Army friend really likes MW2. He even said that the opening training scene was dead accurate, down to the little details. <br /><br />And having lived in DC, the fighting in that area was more un-nerving than I care to admit. <br /><br />But anyway, I've got 6-8 people coming up from the Philly area to PAX. It should be a good party.SMShttps://www.blogger.com/profile/14894271073596379577noreply@blogger.comtag:blogger.com,1999:blog-8074451.post-9194357100061821602010-01-11T23:39:02.951-05:002010-01-11T23:39:02.951-05:00you are so good at writting articles,i like readin...you are so good at writting articles,i like reading your articles,wish to see more from you.website hostinghttp://www.hostingbay.com.aunoreply@blogger.comtag:blogger.com,1999:blog-8074451.post-88953728543395097502010-01-10T22:22:56.559-05:002010-01-10T22:22:56.559-05:00Thanks for sharing your articles,since time is lim...Thanks for sharing your articles,since time is limitted,i have to stop reading your article in the half way,what a pity,however,i wll come back sooner or later.i really like reading your articles,wish to see more from you.thanks.embroidery threadhttp://www.marathonaustralia.com.aunoreply@blogger.comtag:blogger.com,1999:blog-8074451.post-14014494755652595532010-01-10T00:38:59.255-05:002010-01-10T00:38:59.255-05:00I'm not at that bit of the podcast yet, so I&#...I'm not at that bit of the podcast yet, so I'm missing context, but: games sure didn't take 20 minutes to get through when I was a kid. I can't imagine completing the Ultima games or Wizardry in that sort of time, I can barely imagine doing that with an Infocom game but only after sinking hours and hours into it understanding it, Lode Runner came with 150 levels, etc. (And yes, I had lots of fun playing through all of those.)David Carltonhttp://malvasiabianca.org/noreply@blogger.comtag:blogger.com,1999:blog-8074451.post-28984491487171944292010-01-09T21:30:23.265-05:002010-01-09T21:30:23.265-05:00I've really been enjoying doing the will-I or ...I've really been enjoying doing the will-I or won't-I dance with Demon Souls. It's not just because of all the things I've read and heard about it, but because the game itself just seems... <i>other.</i><br /><br />I hadn't even heard of it until like RIGHT when it came out, and even months later, it still sorta feels like the VHS tape in The Ring. Forged by unholy means and sprung into the world fully-formed.<br /><br />Obviously, I'm being fanciful - I'm sure that there is a really nice, interesting, and thoughtful team who worked on the game, but for me, at the moment, the entire development and philosophy behind the game is so opaque that I can't help but be intrigued. <br /><br />And it sounds like that doesn't change when you're actually playing - this NPC I've heard so much about, the one who kills your vendors with almost no warning... rather than the thought-out and tested idea of a game designer, I'd imagine that would feel like a dick move from some malevolent god. The game <i>itself</i> out to get you.<br /><br />When Gears 2 came out, I'd seen Cliffy B. holding forth for months on end, demoing all the new tech, talking about their vision for the game... when I actually played it, I couldn't help but see him everywhere I looked.<br /><br />In contrast, the otherness of Demon's Souls has my interest super-piqued. I'm looking forward to playing a game that seems to have come from nowhere.<br /><br />A <i>dark</i> nowhere.Kirk Hamiltonhttps://www.blogger.com/profile/18394119073986661595noreply@blogger.comtag:blogger.com,1999:blog-8074451.post-76399377188126721922010-01-09T18:23:14.285-05:002010-01-09T18:23:14.285-05:00This is nitpicking, but in regards to this line fr...This is nitpicking, but in regards to this line from Schiesel's review:<br /><br />"perhaps the best electronic game yet made"<br /><br />"Electronic game"? It sounds like a word my grandpa would use to describe videogames. When I hear "electronic games", I think of things like Operation.Gary Hodgeshttp://web.mac.com/gwhodgesnoreply@blogger.comtag:blogger.com,1999:blog-8074451.post-21425507434714659332010-01-09T10:52:31.588-05:002010-01-09T10:52:31.588-05:00Hmm, interesting comments about Demon's Souls ...Hmm, interesting comments about Demon's Souls in here. I think a lot of players, like me, are not going to play the game because it looks like a very frustrating experience. But on the other hand, those who love the game try to persuade me with stories about its fairness (what is the opposite of frustration in my book). The funny thing is that both sides in the discussion seem to point at the same qualities of the game to make up their argument. If I had more time and money I would definitely try this game. For the reason that this is one of those few games that appear to touch the core of game criticism in a very direct manner. What makes a game fun? And how much of this process is directed by the game vs the player?Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-8074451.post-16541892309092893502010-01-09T09:30:53.699-05:002010-01-09T09:30:53.699-05:00Next time there's a PAX East and I my wife has...Next time there's a PAX East and I my wife hasn't just had a baby, I'm so there.Mikehttps://www.blogger.com/profile/13327629775010311167noreply@blogger.comtag:blogger.com,1999:blog-8074451.post-72024936704607651472010-01-09T08:45:55.747-05:002010-01-09T08:45:55.747-05:00Mitch - I agree with Tom, Demons Souls is actually...Mitch - I agree with Tom, Demons Souls is actually very fair. Most of what happens, happens for a reason, and all of the environmental threats repeat the same way every time, so you have a chance to devise a strategy for each world and see it through. And the game never wastes your time: maps are concise and there's very little inventory (compared to say, a BioWare game), so you aren't wading through a lot of clutter. A game like Dragon Age seems really sloppy and cumbersome in comparison, Seth's review notwithstanding. ;)<br /><br />And I'll definitely be at PAX East, I'm right up the road. And folks can't sleep on my couch either, heh heh.Unknownhttps://www.blogger.com/profile/05888342907848302579noreply@blogger.comtag:blogger.com,1999:blog-8074451.post-86381382502640182802010-01-09T00:02:11.863-05:002010-01-09T00:02:11.863-05:00Yes. People show up for PAX (west) early all the t...Yes. People show up for PAX (west) early all the time. I went two years ago and came into town a day early. Met some grand folk going to the show. Saw MC Frontalot play an early show in a bar outside of downtown. Good Times.Unknownhttps://www.blogger.com/profile/01071024420403354778noreply@blogger.comtag:blogger.com,1999:blog-8074451.post-25071545040727810322010-01-08T19:54:34.229-05:002010-01-08T19:54:34.229-05:00Generation Kill uses "oscar mike" (a lot...Generation Kill uses "oscar mike" (a lot) because "oscar mike" is used in the military. Modern Warfare 2 uses "oscar mike" a lot because it's used in Generation Kill.<br /><br />If the Modern Warfare games were really well-researched examples of American military operation, "oscar mike" would have been used in COD4 (2007) since we know it's been in use since at least the actual events behind GK (2003). But instead the phrase only pops up in MW2 (2009) after, presumably, the IW team watched GK (2008). That's insultingly elementary research, like the book report based on the movie adaptation.<br /><br />Not that anyone should be fooling themselves into thinking the Modern Warfare games are respectable representations of, well, modern warfare. But maybe the hints of brilliance that popped up in COD4 might have given some people hope (like myself). MW2 shows those hopes are oscar mike.Graveynoreply@blogger.comtag:blogger.com,1999:blog-8074451.post-32943861857146606492010-01-08T16:17:29.355-05:002010-01-08T16:17:29.355-05:00Mitch! At the risk of seeming like Charlie Sheen&#...Mitch! At the risk of seeming like Charlie Sheen's wife rushing to his defense. . . . Demon's Souls is fairer than I let on in the piece. Pause is impossible, they say, because of the online component (though why can I pause Gears of War 2 co-op? hmmm....), and the spell-merchant-murderer is avoidable in several different ways. The game warns you, just not very overtly, which is kind of cool, actually, given how spoon-fed we are by most games. Finally, people who are higher than ten levels above you cannot invade your game. Given how absolutely fucking devastating a single well timed attack is in the game world, you can mow down players much more advanced than you if you time your parries and dodging well. Since I am unable to fight in that way (what I do is give people the plague and then run like hell), I get killed a lot. But it's not the game's fault. The coolest thing about Demon's Souls is that the world is really worth exploring, because it's got stuff in it you desperately need. Not are curious about, not could use: *need*. That's also a novel feeling for me in video games: something I need that the game doesn't drop everything to make sure I find. I promise you: you won't regret a minute you spend with this game. I'm saying that even though I stopped playing it and will probably never pick it up again.<br />Yrs,<br />Tom (Bissell)Anonymousnoreply@blogger.com