The nation is reeling from the sudden, tragic death of my PlayStation 3. We'll try to soldier on, somehow. Some links might help with that.
-Magical Wasteland previews English literature's crowning achievement in the style of a video game publication. Spot on. The only thing missing is the Game Informer-style conclusion, "We can't wait to get our hands on this one." Some good comments on the post, too.
-I just love Jonathan Blow. He has a way of cutting through the bullshit. In an interview with Press Pause to Reflect, here's what he has to say about finding meaning in games, which I have to assume is aimed at everybody who clamored for an explanation of Braid: "If I can just say what the point is, then we don't need games in the first place." I love it.
-Here's a new experiment, from Ben Abraham, that's setting the blogosphere on fire: permanent death in Far Cry 2. "The rules: Normal difficulty; fortunes DLC installed. When I die, that’s it. Game over." Both part 1 and part 2 make for some entertaining, NGJ-style reading. A couple other entries come from Michel McBride and Nels Anderson. All serve as stark reminders that Far Cry 2 was incredible.
-Okay, we can't avoid a little discussion of Michael Jackson. Clearly, the Internet has laid waste to the concept of "too soon." It's gotten to the point that when a celebrity dies, or a disaster happens, I'm not only expecting to see jokes, but I'm disappointed if there aren't any. Maybe that's another sign that our civilization is nearing its doom, but I'm serious when I say that I hope I matter enough someday for people to joke about my death on the Internet. I'll be disappointed if it doesn't happen.
Also, here are three good MJ eulogies from some unlikely sources: Roger Ebert, Joe Posnanski, and Ray Smuckles.
-One more non-gaming link, but it might be the most important thing you read this week: /film interviews Andrew W.K. about his new show DestroyBuildDestroy, plus his profound insights on the nature of existence.