Wednesday, September 15, 2010
Metroid: Other M review, fall games preview
I meant what I said last week that Metroid: Other M isn't a bad game, and my review of Other M in the Phoenix provides a more balanced perspective than the blog post did. Considered purely on its own merits, this game does some things right, and it wasn't something I had to force myself to play through solely due to professional obligations. When you stack it up against other Metroid games, sure, it falls a little short, but I still think it was better that Nintendo tried this than Metroid Prime 4.
I am also jonesing to play Super Metroid again. Especially thanks to the pre-rendered Mother Brain cutscene at the beginning of Other M. Hachi machi!
I also filed a fall games preview for the paper, with my picks for the games worth watching this season, based on rigorous speculation and exacting wishful thinking.
The big story, unfortunately, is Move and Kinect, and despite some positive early reviews, I am wary of both peripherals. I look at Move and I just see Wii. I look at Kinect and don't understand how it's an improvement on standard game controls for standard games. (Hold a pretend steering wheel? Really? In what universe will this be more precise than an actual steering wheel, or even a thumbstick?)
The other part of filing a fall preview is that, lacking hands-on time with all of the available options, the hype machine tends to force my hand. It's very hard to give a nudge to a sleeper hit. Usually it's all about sequels, reboots, and whatever else the press has been talking about for months. Not that I even get those right. I left Call of Duty 4 out of the preview a few years ago. Durr.
One final note on fall preview: of everything listed there, I think I'm looking forward to Need for Speed: Hot Pursuit the most. I wouldn't have expected that when I started. Rock Band 3 also looks incredible. After that, it's all "wait and see." Nothing wrong with that, of course. But that's my opinion. What are you looking forward to this fall?
Now that I've got a week or two clear in my schedule, I am thinking about giving this Halo: Reach a fair chance. But that's probably a bad idea.