My first original column went up at Joystick Division over the weekend. It's called "Hey! Listen! The Case Against Ocarina of Time."
You can probably guess what it's about.
I never have understood the fuss about the game. Before it came out, I was as excited as anybody. I had pre-ordered it from Toys R Us so I could get the gold cartridge. The day it came out, I rushed to the store to pick it up, and drove home recklessly to start playing. Then I found it to be meandering and uninteresting, and before long I put it down.
Several years later, I started a new game, determined to crack its shell. I was successful, in the sense that I finished it, but out of a sense of obligation more than anything. There was a lot that I liked, and just as much that I didn't. After all this time, I still don't get it.
But there's something else I understand even less. I keep reading reviews that say that Ocarina is the best game of all time, or one of the best games of all time, and that the 3DS version is graphically stunning and every bit as good as the original. Then the reviewer gives it one point less than a perfect score.
Really? It's a superior version of your favorite game of all time, and not even that merits a pefect score?
I can only think that the reason not to give it a perfect score is because it's a remake. That's not a good reason. People complain, justifiably, about how reviewers don't use the bottom end of the scale, but it's just as nonsensical never to go all the way to the top. That's what it's there for.
Showing posts with label Ocarina of Time. Show all posts
Showing posts with label Ocarina of Time. Show all posts
Tuesday, July 05, 2011
Tuesday, April 14, 2009
Video games: The Twitter timeline
FontaineintheMembrane Free plasmids in Fort Frolic tonite only!!! would u kindly retweet
2 years ago from web
FrankWestPhoto.com http://www.twitpic.com/bhsj3gh #zombies
3 years ago from TweetDeck
InTheNavi @HyperLink HEY! LISTEN!
11 years ago from txt
GetYrGordOn 1) got to office late 2) triggered resonance cascade 3) hev suit is chappin mah nutz #workfail
11 years ago from web
samusiteverwas Killed mom brain. All good. OMG SELF-DESTRUCT WTF?!?!
15 years ago from TwitterFox
OhNoGoGo RT @Locke @Sabin @Terra @Edgar @Celes @Terra @Cyan @Umaro @Gau @Strago @Mog @Relm @Setzer http://www.ultima.com
15 years ago from TweetDeck
b4d_d00d Out with @striker 4 a burger. @RonniePrez is buyin haha
21 years ago from HootSuite
BillofMights Destroyed vile Red Falcon & saved universe. Consider myself a hero. @Lance-a-lot no help.
20 years ago from web
MoltoMario got stood up again... at what point should u finally accept that someone is leading u on...
23 years ago from txt
2 years ago from web
FrankWestPhoto.com http://www.twitpic.com/bhsj3gh #zombies
3 years ago from TweetDeck
InTheNavi @HyperLink HEY! LISTEN!
11 years ago from txt
GetYrGordOn 1) got to office late 2) triggered resonance cascade 3) hev suit is chappin mah nutz #workfail
11 years ago from web
samusiteverwas Killed mom brain. All good. OMG SELF-DESTRUCT WTF?!?!
15 years ago from TwitterFox
OhNoGoGo RT @Locke @Sabin @Terra @Edgar @Celes @Terra @Cyan @Umaro @Gau @Strago @Mog @Relm @Setzer http://www.ultima.com
15 years ago from TweetDeck
b4d_d00d Out with @striker 4 a burger. @RonniePrez is buyin haha
21 years ago from HootSuite
BillofMights Destroyed vile Red Falcon & saved universe. Consider myself a hero. @Lance-a-lot no help.
20 years ago from web
MoltoMario got stood up again... at what point should u finally accept that someone is leading u on...
23 years ago from txt
Friday, April 18, 2008
Friday links
Still hard at work on that piece for the Phoenix, so it's been tough to devote full-time energy to blogging this week. But I've read some interesting stuff that's too good not to share.
-If you want your brain broken, Dan Bruno at Cruise Elroy is writing a multi-part thesis on the music in Legend of Zelda: Ocarina of Time. This is an insightful, illuminating series that shows how many different ways there are to go about analyzing games. And it shows how important it is to learn about things besides video games as a way of actually increasing your ability to enjoy games. Very cool.
-The Brainy Gamer is putting together a syllabus for a course on electronic RPGs. Although it's a bit past time to enter your own suggestions, I highly recommend reading the comments thread on the original post. As someone whose experience with RPGs is limited to the Final Fantasy series, with one detour into Chrono Trigger, I was amazed at the breadth of the genre, and by the passion of the commenters for their favorites. Someday, when I'm independently wealthy and retired, I'm gonna play Planescape: Torment.
-This week marked Leigh Alexander's debut as Kotaku's associate news editor. Her first piece was a look at the strife surrounding the EA-Take-Two merger. It's nice to see this kind of long-form, hard news on a game site. It's the kind of thing you might occasionally see in the Times or the Post, but it makes sense that a site like Kotaku should be leading the pack here. I'll look forward to more of this. Also, other people doing real journalism means I can continue never leaving my house.
-Apropos of the question of race in games, Matthew Gallant is posting an essay about race and rock 'n' roll in the 1950s. It's always easier to see this stuff as an historical artifact, but there's a lot of relevance to today's culture. 50 years is not a long time.
-Bill Harris on how the Resident Evil 5 trailer should have been done.
-Magical Wasteland feels sympathy for games writers. Part of what makes blogging great is that you're not beholden to publishers or PR folks. And I can't say how grateful I am to be reviewing games for a publication like the Phoenix, which doesn't depend on ads from game companies and therefore gives me wide latitude to bash a game if I need to. On the other hand, I certainly don't have any "access, favor, or discretion," to borrow from Deadspin. The guys at Gamespot and IGN must be walking a tightrope at all times -- Matt Cassamassina needs those chummy Perrin Kaplan interviews. I also nearly jumped at a chance to apply for one of those Gamespot positions recently, before I realized that I didn't want to work 60-hour weeks. One game a week is all right with me.
-Not games related, but I've been reading Parallel Worlds
by Michio Kaku, and it's alternately thrilling and terrifying. The universe (multiverse?) is a strange, strange place.
-If you want your brain broken, Dan Bruno at Cruise Elroy is writing a multi-part thesis on the music in Legend of Zelda: Ocarina of Time. This is an insightful, illuminating series that shows how many different ways there are to go about analyzing games. And it shows how important it is to learn about things besides video games as a way of actually increasing your ability to enjoy games. Very cool.
-The Brainy Gamer is putting together a syllabus for a course on electronic RPGs. Although it's a bit past time to enter your own suggestions, I highly recommend reading the comments thread on the original post. As someone whose experience with RPGs is limited to the Final Fantasy series, with one detour into Chrono Trigger, I was amazed at the breadth of the genre, and by the passion of the commenters for their favorites. Someday, when I'm independently wealthy and retired, I'm gonna play Planescape: Torment.
-This week marked Leigh Alexander's debut as Kotaku's associate news editor. Her first piece was a look at the strife surrounding the EA-Take-Two merger. It's nice to see this kind of long-form, hard news on a game site. It's the kind of thing you might occasionally see in the Times or the Post, but it makes sense that a site like Kotaku should be leading the pack here. I'll look forward to more of this. Also, other people doing real journalism means I can continue never leaving my house.
-Apropos of the question of race in games, Matthew Gallant is posting an essay about race and rock 'n' roll in the 1950s. It's always easier to see this stuff as an historical artifact, but there's a lot of relevance to today's culture. 50 years is not a long time.
-Bill Harris on how the Resident Evil 5 trailer should have been done.
-Magical Wasteland feels sympathy for games writers. Part of what makes blogging great is that you're not beholden to publishers or PR folks. And I can't say how grateful I am to be reviewing games for a publication like the Phoenix, which doesn't depend on ads from game companies and therefore gives me wide latitude to bash a game if I need to. On the other hand, I certainly don't have any "access, favor, or discretion," to borrow from Deadspin. The guys at Gamespot and IGN must be walking a tightrope at all times -- Matt Cassamassina needs those chummy Perrin Kaplan interviews. I also nearly jumped at a chance to apply for one of those Gamespot positions recently, before I realized that I didn't want to work 60-hour weeks. One game a week is all right with me.
-Not games related, but I've been reading Parallel Worlds
Labels:
Links,
Ocarina of Time,
Resident Evil 5,
RPGs
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