I spent only five minutes playing the Resident Evil 5 demo. In that time, I wished the controls were a little faster (even after switching them to "fast" mode), failed to realize that I could quick-equip weapons by using the D-pad, and got killed by a guy wielding an axe the size of a compact car. Other than that, it seemed all right.
I'm planning to give it another go, obviously. I'm especially interested to try the online co-op. But I'm reminded already why I usually avoid downloading demos. There's the opening screen disclaimer about how the game isn't finished and might contain bugs.* You're dropped right into a scene without any context or buildup, although presumably it's intended to showcase the very best the game has to offer. There may be important gaps you're not even aware of. All in all, this is not the ideal way to experience a game.
Demos can be good or bad, of course, and I can't say yet which one this is. But I was going to buy Resident Evil 5 no matter what. It's following up what I've repeatedly called the best game ever made. What could the demo do but lower my level of interest?
I want you all to remember I said this when I'm hooked on the co-op and playing it exclusively.
That's just me. What's your take on the Resident Evil 5 demo?
*If you've ever taken a writing workshop, you've probably encountered several people who try to temper expectations for their work by muttering something like, "I didn't work very hard on this," or, "I just wrote this last night, so it's not really done." And you think, "Great, thanks for valuing my time, douche." That's the same impression I get from disclaimers like this. You know, sort of.