Wednesday, July 01, 2009
My review of Prototype is up now at thephoenix.com. Maybe it should be "review," in quotes. I did sink a good deal of time into the game, but not nearly enough to feel I had a handle on it, before the PlayStation 3 melted down. Rather than try to conceal that fact, I figured I should make it clear from the start. Not an ideal situation, but honesty is the best policy and all. I can live with myself after writing this review.
It's too bad, though, because I was enjoying the hell out of the game, far more than I expected. It's impossible not to compare Prototype to inFamous, and it felt like the game I wished inFamous had been -- much faster and more ridiculous. There's just no comparison between the boring powers of Alex Cole and the ludicrous powers of Alex Mercer. And I much preferred the speedy platforming of Prototype to the static cling of inFamous, though it did have its own problems.
I hope to have a lot more to say about Prototype in the future. Far, far in the future, when I finally get my PS3 back.