Showing posts with label Rock Band 3. Show all posts
Showing posts with label Rock Band 3. Show all posts

Friday, December 24, 2010

Year in Review: The best games of 2010

Above: Not even a game of the year nod can make Ethan Mars smile.

We're wrapping up our recap of the year that was. Today: the best games of 2010.

We've saved the best for last. You can click through to the feature on thephoenix.com to read all the blurbs. Here's my list of the 10 best games of 2010.
  1. Heavy Rain
  2. Need for Speed: Hot Pursuit
  3. BioShock 2
  4. Rock Band 3
  5. Red Dead Redemption
  6. Dance Central
  7. DeathSpank
  8. Halo: Reach
  9. Bayonetta
  10. Final Fantasy XIII
That about wraps it up for 2010. As always, thank you so much for reading. Have a merry Christmas and a happy new year. We'll meet right back here in 2011.

Tuesday, November 30, 2010

Quiz: The Year in Swooning

Match each of these games with the breathless quotation from its review.

1. Bayonetta
2. Mass Effect 2
3. Heavy Rain
4. Battlefield: Bad Company 2
5. Red Dead Redemption
6. Super Mario Galaxy 2
7. Halo: Reach
8. Rock Band 3
9. Call of Duty: Black Ops
10. Donkey Kong Country Returns

A. "A knockout in just about every way it can be... you owe it to yourself to rush out and buy this."

B. "There are so many aspects... that make it an experience above and beyond all other open world sandbox experiences that we can't even begin to list them all. Some of the reasons that stand out are a wealth of content, a beautifully rendered and detailed world, an interesting and engaging storyline, a fantastic roster of characters with their own personalities, great and believable dialogue, the ability to experience the game world online with or against others; the list can go on forever. Rest assured that this is one of the greatest game we've played in 2010 so far, and possibly ever."

C. "There is simply not a better, more complete shooter on the market, and with all this content, there isn't any way you can find something that you cannot sink your teeth into."

D. "I have never played anything so momentous or revolutionary... In the coming years I expect the game's influence to be felt throughout the industry in terms of gameplay, storytelling and interactivity. This is a game that deserves all the plaudits it can get. So please go out and buy [this game] and reward those that have made such a groundbreaking videogame event."

E. "Far exceeded our expectations and is without question one of the best games we've played. Use whatever positive description you'd like. System seller, potential game of the year, landmark achievement; just make sure you buy it immediately."

F. "With a ton of incredible levels to conquer; gorgeous, perfectly designed graphics (wait until you see the first sunset level!); retro-inspired music; and smooth, flawless gameplay, videogames don't get much better... I can't recommend this game enough."

G. "Easily the best FPS I've played in a long time. Dialogue that makes me want to watch a feature film starring these guys. A virtually flawless single and multiplayer experience."

H. "One of the best first person shooters this year, and is obviously a must have for any action fan. Intense, gory and quite brilliant, maybe it's not refreshing but at the same time it's a stunning game."

I. "Across-the-boards perfection [that] can't be measured by any scale. It's simply in a class by itself. This is where games need to go for my money... A modern-day masterpiece."

J. "This is a rare occasion when the hype can actually be justified; ...quite simply, a masterpiece."

ANSWERS:

1. I (Play Magazine)
2. E (GameDaily)
3. D (Boomtown)
4. G (GamePlanet)
5. B (Level7.nu)
6. J (Gamestyle)
7. C (ZTGameDomain)
8. A (Atomic Gamer)
9. H (3dJuegos)
10. F (Destructoid)

BONUS SECTION:

Which game is Destructoid calling close to perfect?

1. The Misadventures of P.B. Winterbottom
2. Rock Band 3
3. Need for Speed: Hot Pursuit
4. Deadly Premonition
5. Limbo

A. "Judged as a piece of entertainment, as a game that consistently surprises and amazes and leaves jaws hanging... It's pretty close to perfect."

B. "About as close to perfect as you're going to get."

C. "It's warm and satisfying with a near-perfect consistency throughout."

D. "It delivers a near-perfect competitive experience, in a way that few games... can."

E. "...as close to perfect at what it does as a game can get."

1. C (link)
2. B (link)
3. D (link)
4. A (link)
5. E (link)

Compiled with thanks, and apologies, to Metacritic.

Wednesday, November 10, 2010

Rock Band 3


My review of Rock Band 3 is up at thephoenix.com. This is one where I gave the game a high score, and then spent all my column inches talking about my reservations. And I didn't even get to all of them!

For instance: Did you know that lots of songs that have keyboard parts only have a few seconds of keyboard parts? Terribly deflating for the solo pianist. You bust out a couple arpeggios for the introduction, and then wait, fingers primed, for your chance to knock 'em dead with a solo. And you wait... And you wait a little more...

Or this: Some of the tracks that come on the Rock Band 3 disc don't even include a keyboard part. If you needed further proof that the keyboard player is the most uncool person in the band, there you have it. The improved drop-in and drop-out capabilities help, but it's still disappointing when you want to play the new instrument only to find that your singer wants to play something that doesn't support it.

Or this: Even though all the DLC you've previously downloaded will work in Rock Band 3 (a definite improvement over Beatles), it does not include keyboard support, even for songs that are crying out for it. Really? You're telling me the Killers have "no part" for keys? I understand why it has to be this way, but that doesn't mean I have to like it. This Joystiq story seems to indicate that it will never be possible to upgrade most of these past tracks, and if it is, you'll have to pay for it.

In fact, as a huge Rock Band fan, I'm starting to feel gouged. By the game's count, I've already downloaded 88 songs, which at about two bucks a pop is almost $180. The keyboard bundle was $129 (and no, I didn't get a free copy). If I want the pro guitar, that'll be $150. The Squier that comes out next year is $280, and you need the $30 adaptor for it to work. The notion of Rock-Band-as-platform was one I supported, but I didn't realize it was meant literally. Rock Band now costs more than Kinect.

But here I am, seriously considering buying one or more of these extra things. The reason is simple: this game is awesome. I have played so many lousy games this year, especially those which were supposed to be great, that I've started to wonder if I even like games anymore. Rock Band 3 puts my fears to rest. It's fun by yourself, keyboard lulls notwithstanding, and it's fun with others. And it has the genre's single biggest advance since Guitar Hero invented it.*

Pro mode changes everything. While I still pump my fist at the end of a song when I'm on guitar, and while I still prefer drumming to anything else, the idea that I am playing real music on the keyboard tickles a completely different region of my brain. Within an hour of starting the pro keys tutorial, I was successfully playing scales without looking at my hands. How long would that have taken without the aid of the game?

Playing pro mode is an order of magnitude more difficult than playing regular keys, and at this point I am still muddling through on easy or medium difficulty. I'm reminded of my difficulty learning to drum, but playing the keyboard is much more complex. The biggest obstacle isn't following the note chart onscreen, it's finding the correct key. If you're one of those people who think games aren't challenging enough anymore, here's the one for you.

*Let's not get pedantic here, people. You know what I mean.