Here, have a review of Devil May Cry 4. This was a game I felt I was enjoying the whole time I played it, and yet when I finished and thought about it, I could only focus on its flaws. Certainly a decent enough game, but not as good as its predecessor.
What's going on this week? Is everybody at GDC? They're certainly not blogging. My Google Reader is barren, except for the "news" coming out of the conference, like the shocking existence of a Gears of War 2. Sure, I'll look forward to playing that game in another nine months, but I don't see the point of working myself into a lather over it.
Same goes for most of the stuff coming out of the Game Developers Conference, although there's always interesting tidbits like Ken Levine's retrospective on the narrative of BioShock. But the news -- the hard news -- just couldn't interest me any less. Ninja Gaiden 2 release date? Great, remind me a week or two before it comes out. A new Red Faction? Sweet, that makes three Red Faction games I won't have played.
What interests me most about games is the experience of playing them. Events like GDC just build hype, which is something I try to avoid. Not that there's anything wrong with buzz, necessarily, but it helps to avoid it if I want to maintain objectivity. Nor do I think that anybody ought not to cover one of the biggest gaming news events around, just because of my proclivities.
I just get so lonely, is all.