Showing posts with label Just Cause 2. Show all posts
Showing posts with label Just Cause 2. Show all posts

Friday, April 16, 2010

Friday afternoon tidbits

Rather than gaming this weekend, I'll be slogging through the cold and damp woods. It's fun, dammit!

-Chris Kohler echoes my thoughts on God of War III exactly: it's well done, and there's nothing wrong with it, but it proves beyond doubt that it's time for God of War to end. Everyone involved can walk away with their heads held high. Will Sony allow this to happen? Considering that God of War III was March's top-selling title across all platforms, I'm guessing it's not likely.

-When I was a kid, they always told me I'd grow out of video games eventually. It still hasn't happened. But, like Elysium, I find it impossible to shake the feeling that, yes, someday I still will grow out of gaming. Will it ever disappear from my life entirely? I hope not. But it's not hard to imagine a time when it doesn't seem like an integral part of my identity.

-Matt Matthews looks at the business of Gamestop. The big takeaways may not be too surprising: the biggest part of their profits comes from used sales, and that's also the part that's growing all the time. No wonder publishers hate them -- they don't see a dime from those sales.

-Now that Gears of War 3 has been officially announced, the Phoenix's Maddy Myers follows up on her post about the inclusion of, presumably, a playable female character. The tenor of the comments both on this new post, and on the original, are all the proof you need that Maddy's making good points.

-Tom Cross defends the story in Just Cause 2 -- or, more accurately, defends Just Cause 2 against its story. He brings up one of the biggest challenges for any reviewer, which is whether you're critiquing a game for what it is actually doing, or what it intends to be doing. This is where subjectivity and objectivity can run up against each other especially hard.

-Kyle Orland this week launched The Game Beat, a new media criticism blog. I'm a fan of Kyle's work going way back, and I know he'll be doing some great stuff with it.