Because you can't make fun of defenseless kids all the time, enjoy some scattered musings.
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All you need to know about why Rock Band is better than Guitar Hero can be summed up in five words: "Mission of Burma track pack."
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Which of these is the best joke:
"I can't believe I missed the first three Left Dead games!"
Or: "I can't believe I missed Left 1-3 Dead!"
Or: "Will I know what's going on in Left 4 Dead if I never played Left 3 Dead?"
Or are they all failures? (All based, by the way, on somebody I knew in college who saw a commercial for Cradle 2 the Grave, starring DMX, and said, "I didn't know they made a Cradle the Grave 1!")
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Last weekend I played Call of Duty 4 online for the first time in my life. Within 20 minutes of my joining, someone had called somebody else a "fucking little bitch" en route to mocking him non-stop for the remainder of my time in the game. Sometimes I think I unfairly generalize about the level of discourse in multiplayer video games. Then I, you know, play multiplayer video games.
Sub-musing: Why should it even bother me when a stranger cusses out another stranger during a game? I don't know. But it does.
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I never realized the extent to which games these days are just rip-offs of older games. It was suggested to me that a sequence near the end of BioShock, in which you assemble the pieces of a Big Daddy suit, was directly influenced by the plot of Castlevania 2: Simon's Quest, in which Simon gathered Dracula's body parts in order to put him back together and then destroy him once and for all. Who would have guessed?
Gears of War 2 doesn't even hide its influences. There's an entire sequence that's basically the last level of Contra. It's not just that your squad gets swallowed by a giant worm and has to fight its way out. You have to avoid giant chomping teeth, kind of like this:
Arachnoid parasites leap from the ground and scurry toward you, just like this:
At the end, you must destroy the creature's heart, which bears more than a passing resemblance to this:
The big difference, of course, is that in Contra you were never in danger of drowning in a quickly rising pool of arterial blood. Lack of technology -- or failure of imagination?(Thanks to this dude for taking so many great Contra screenshots, which I stole with glee.)