Showing posts with label NBA Jam. Show all posts
Showing posts with label NBA Jam. Show all posts

Wednesday, December 22, 2010

Year in Review: Honorable mentions

All this week, we'll be recapping the year that was. Today: 2010 honorable mentions.

Rough as this year was, there were still plenty of games that I played and enjoyed, even if they didn't end up making my list of the best games of the year. In chronological order of when I played them:

Battlefield: Bad Company 2: I don't think I ever wrote about this game. I am generally tired of military-themed shooters, but I dug the big maps and the vehicles, and I want to apologize to the dozens of teammates I inadvertently murdered whenever I was driving.

Alan Wake: A terrific-looking shooter with a decent gameplay gimmick and a nice sense of pacing. If only this bestselling author hadn't been such a terrible writer.

Super Mario Galaxy 2: Even if I find myself reaching the "it's not you, it's me" stage with a lot of these Nintendo games, the quality is undeniable. You still can't screw with Super Mario.

Hydro Thunder Hurricane: A super-fun throwback arcade racer for Xbox Live Arcade. I really, really liked this game. It almost made my top 10 for the year.

Metroid: Other M: Uneven, especially where the storytelling was concerned, but Other M was a fun and fast-paced update to the Metroid universe. I just wish it hadn't gotten better after it ended!

NBA Jam: I almost forgot it existed, but I had fun with this game while it lasted. God, is that the most mild praise you can imagine, or what?

Mario vs. Donkey Kong: Mini-Land Mayhem!: My first review for Joystiq was also my biggest surprise of the year. This game's reach doesn't exceed its grasp; it accomplishes everything it sets out to do.

Donkey Kong Country Returns: Rock-solid 2d platforming marred only by -- what else? -- shoehorned waggle control. Apparently there's a classic controller mode available, which probably would have helped to know when I was playing it.

Majin and the Forsaken Kingdom: Another surprise. I predict that, a year from now, one of two things will happen: either you'll be able to get this game for five bucks from every bargain bin in the country, or you'll have to get it for a hundred on eBay. Both outcomes seem equally likely.

Mass Effect 2: All right, you bastards. You win. I like Mass Effect 2. Sure, I still find the moment-to-moment play excruciating, just trying to accomplish the simplest tasks, and the plot isn't that good. I've pretty much lost track of the whole thing at this point. The non-stop recitation of alien races and planets is stupefying. And, come on: The Illusive Man? Seriously? WTF kind of lazy storytelling is that? He smokes so mysteriously! And where the hell is he? Is there a bathroom on his solar observation deck?

But, on the other hand, my renegade FemShep is awesome. I like her dark humor and her clear-eyed take on things. She doesn't do the things I would do in her position, but neither do I feel like the game is forcing my hand. I'm trying to get inside this character's head. There are times when it seems like this is exactly what a roleplaying game is supposed to be.

Now let's never speak of this again.

Some Games I Wish I Had Played: Split/Second, Blur, Metro 2033, Joe Danger, Assassin's Creed: Brotherhood, Pac Man CE DX

Can't win 'em all.

Tomorrow: the worst games of 2010.

Thursday, October 21, 2010

Boomshakalaka etc.

With about 30 triple-A games coming out this week and next, I imagine the thing you want to read most about right now is a review of NBA Jam for the Wii. Not exactly the most penetrating criticism you'll ever read, the review can be boiled down to one message: the price is too damn high.

When I expressed interest in playing the new NBA Jam, somehow it escaped me that it would come on a disc. I assumed it was a download. And even when I had it in my hands, it didn't occur to me for a couple of hours to check how much it cost. Fifty dollars! Good gravy.

Granted, I paid zero dollars for this game, so I can't say I had anything but a good time. And usually I strive to separate a game's cost from its true worth. But I'd be surprised to find that anybody thought this thing was priced right.